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TF2 NEWS
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
Fixed a missing localization string
Fixed an issue where Linux dedicated servers would not automatically retrieve master server addresses
Get the full article at store.steampowered.com
By GameTracker | May 10, 2010 9:00 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
Fixed players seeing cloaked Spies when they should be fully cloaked
Updated the Homewrecker
It now damages enemy sappers on friendly buildings
Fixed items not displaying correctly while playing back a demo
Badge hire dates now display the time in GMT
Get the full article at store.steampowered.com
By GameTracker | May 07, 2010 6:19 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
Mann Co. badges updated
Added new "Primeval Warrior" employee badge
Moved badges start date to the official TF2 release date of October 10th, 2007
Gave "Primeval Warrior" badge to anyone who played in the TF2 Beta prior to the official release
Adjusted existing badges based on the new start date
Fixed player avatars being squash... [read more]
By GameTracker | May 05, 2010 8:30 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
Added further PropHunt mode support
Added a "SetCustomModelRotates" input, which will enable/disable whether the custom model should rotate yaw (enabled by default)
Added a "SetCustomModelVisibletoSelf" input, which will set whether or not the local player should see his own custom model
Fixed the Engineer being able to build mo... [read more]
By GameTracker | Apr 30, 2010 8:37 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
Fixed several issues with the Source SDK
Added new items to commemorate our 119th (or so) update
Scout's "Retire the Runner" achievement updated to be
"Kill a Scout while they are under the effect of Crit-a-Cola."
Added a 20% damage bonus to The Backburner.
Fixed the Flare Gun's afterburn duration being lowered by the Flamethrow... [read more]
By GameTracker | Apr 29, 2010 8:12 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
Added new community map cp_freight
Added missing physics models for several items
Added jiggle bones to the Sam & Max items, and The Buff Banner
Added Crit-a-Cola

Dedicated Server
Linux optimizations.
Fixed Linux servers not relisting correctly after a master server restart
Fixed a case where servers could have "ghost" players ... [read more]
By GameTracker | Apr 28, 2010 4:35 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
The Penal Zone, the first episode of Sam & Max: The Devil's Playhouse has been released. To celebrate the release of the new adventure the Telltale team has provided us with some TF2 items. Everyone that preordered or purchases The Devil's Playhouse during the first week will receive the following items.

Max's Severed Head:


Max's Pistol:


Sam's Revolver:
Get the full article at store.steampowered.com
By GameTracker | Apr 15, 2010 4:45 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
Added Sam & Max items
Fixed the Demoman's Fro not cloaking properly when being used by a disguised Spy
Reduced the damage bonus the Equalizer receives as the player loses health
The speed boost was not changed
Community Request
Added a flag to info_particle_system to mark particle systems as "weather" effects
Get the full artic... [read more]
By GameTracker | Apr 15, 2010 3:44 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
Updated the new community-built hats so they can be crafted
Updated the Camera Beard and Medic Mask so they can be crafted as hats
Get the full article at store.steampowered.com
By GameTracker | Mar 19, 2010 4:27 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
Added items submitted to the Contribute! site by members of the community
Submit your own creations! http://www.teamfortress.com/contribute/
Get the full article at store.steampowered.com
By GameTracker | Mar 18, 2010 6:22 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
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