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Team Fortress 2 Update Released
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Team Fortress 2
Added "tf_allow_player_use" server ConVar to control players executing +use while playing (defaults to 0)
Fixed a bug where full backpacks resulted in an item being repeatedly found each time the game is started
Fixed being able to burn players/buildings that are in the water while standing outside the water
Fixed teleporting Spies getting stuck in enemy players standing on the exit
Fixed server log not listing telefrag kills as weapon "telefrag"
Fixed the Pyro's airblast pushing Spectators in free-look mode
Fixed Pyro's Hadouken killing Scouts that have used Bonk! and are phasing
Fixed freezecam screenshots sometimes being saved outside the Screenshots folder
Fixed deathnotice and server log entries not using the unique item names/icons when buildings are destroyed
Fixed a case where the weapon selection menu wasn't drawing the images of non-standard items if the player was using hud_fastswitch 1 and using slot7-10 to view the panel
Fixed CTF HUD not centering the flag panel if there is only one active flag

Community requests
Added the ability to set a parent for the item_teamflag entity
Added OnPickUpTeam1 and OnPickUpTeam2 outputs to the item_teamflag entity
Added intro movie .mp3 files to the sound/misc folder
Get the full article at store.steampowered.com
By GameTracker | Aug 31, 2009 6:01 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
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