- Instant Cloud Server Deployment
Team Fortress 2 Update Released
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Linux Dedicated Server
Improved connection logic to help servers that aren't automatically reconnecting to Steam

Fixed seeing error dialogs if the "-nocrashdialog" command line parameter is present

Team Fortress 2
Added an optional per-map particle manifest called _particles.txt, which should be located in the maps directory, so map authors can load custom particle files
Fixed minicrits resulting in reduced damage for weapons at close ranges
Fixed the Cloak and Dagger not regenerating at the correct rate
Fixed setinfo exploit that allowed restricted convars to be set while connected to a server
Fixed tournament mode being interrupted if mp_timelimit hits before both stopwatch rounds have been played
Fixed "jointeam unassigned" exploit
Fixed being able to respawn during the chat time before a level change
Fixed "sensitivity" ConVar not capping the upper value which sometimes caused a server crash
Prevented some exploits based on mat_dxlevel being changed in-game
Updated ripple effects for water drips to improve performance
Get the full article at
By GameTracker | Jul 14, 2009 6:50 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
No comments found.