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maulPM
#11
Dec 09, 2011 2:58 PM
GAMETRACKER ADMIN Joined: Oct 17, 2006
Posts: 984
Correct. Run your murmur server normally. Once you have the murmur server up and running, you can configure and run gtmurmur-static.exe.
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damo1995PM
#12
Dec 09, 2011 3:45 PM
Joined: Aug 04, 2009
Posts: 7
maul wrote:
Correct. Run your murmur server normally. Once you have the murmur server up and running, you can configure and run gtmurmur-static.exe.


Ok, So does the gtmurmur_port have to be the same as the actual server or can it be different, also i did try adding it with a different port and it said that it could not be found on gamtracker.com
Now it cannot be a firewall issue as it still happened when i took down the firewall

Thanks.
maulPM
#13
Dec 09, 2011 4:59 PM
GAMETRACKER ADMIN Joined: Oct 17, 2006
Posts: 984
Hello again,

The gtmurmur_port must be different than your murmur port. The default value is 27800, but you can change it to whatever you want.

Check out the "QUERYING GTMURMUR" section of the readme file for help on how to query gtmurmur. It is much easier to test gtmurmur yourself before adding it to GameTracker.
I do not provide support over PM. Please ask your questions on the GameTracker forums.
damo1995PM
#14
Dec 09, 2011 9:15 PM
Joined: Aug 04, 2009
Posts: 7
maul wrote:
Hello again,

The gtmurmur_port must be different than your murmur port. The default value is 27800, but you can change it to whatever you want.

Check out the "QUERYING GTMURMUR" section of the readme file for help on how to query gtmurmur. It is much easier to test gtmurmur yourself before adding it to GameTracker.


i've set the port to 64739 and tried querying it with the firewall off via tell net all i get is a constant connecting: IP

Nothing possible blocking it yet it still fails, Any idea what could be the problem?
maulPM
#15
Dec 12, 2011 12:44 PM
GAMETRACKER ADMIN Joined: Oct 17, 2006
Posts: 984
Upon connecting, gtmurmur will display helpful output in its console. That can assist you with debugging.

My only other suggestion would be, depending on your telnet client, you may have to set the "negotiation mode" to "Passive". Basically, you just need to send the string "xml" to gtmurmur over a TCP connection.

Perhaps I'll add a tool to do this in a future update of gtmurmur.
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roppie92PM
#16
Feb 08, 2012 11:48 AM
Joined: Jul 30, 2011
Posts: 1
Hey guys,

I'm running my own debian server with mumble on it, and i've got a lot of problems with GTmurmur does someone has experience with this?

I'm not extreme pro in Linux so if you can, can you make me a detailed tutorial?

Thanks,
Roppie
maulPM
#17
Feb 08, 2012 2:52 PM
GAMETRACKER ADMIN Joined: Oct 17, 2006
Posts: 984
Hi roppie92,

There aren't any tutorials for setting up GTMurmur on Debian just yet. Perhaps another user will create one.

Have you looked at the "readme.txt" file included with gtmurmur? The sections "USAGE", "CONFIGURATION", and "QUERYING GTMURMUR" are the most complete documentation we offer at the moment.

There is also some wealth of troubleshooting information in this thread.
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cutechPM
#18
Sep 24, 2017 7:56 PM
Joined: Sep 17, 2017
Posts: 1
I apologize for necro-threading this but it looks like libzeroc-ice34(dev) is required for compiling gtmurmur and is only available in wheezy. Even after adapting for Debian 9 (Stretch):

apt-get install -y gcc g++ glibc-source zeroc-ice-all-dev make

and

cp /usr/include/unistd.h /usr/include/Ice/
cp /usr/include/IceUtil/UndefSysMacros.h /usr/include/Ice/

Make throws 10k+ lines of errors before failing :^(

Using the binaries works for Debian Stretch (the repository package for mumble stores the init data in /etc/mumble-server.ini), also you may need to chmod the permissions for gtmumble, gtmumble-static and the test aplications.
Last edited by: cutech Sep 25, 2017 2:21 AM
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